The second point made people laugh for long times, with my ~ 3K fireball ~ 0.5K orb. The first point is interesting at a new ladder begining of course, with Infinity impossible to have, or for "poor" ( = no-boting?) players as I've always been. the cast delay between 2 orbs allow her to cast some fireballs in between, so in the end you can deal decent damages per second. she can solo Hell without Infinity, at a slow rate of course, but better than any other build I quickly realised how poor my damages were, comparatively to a 100% cold or 100% fire sorceress.īut I also realised that this kind of sorceress has 2 strong advantages : I wasted points into Thunderstorm or Cold armors. So I built my first sorceress (back in 2004 or so) with max fireball / frozen orb / fire+cold masteries, just as usual. When synergies appeared in the game, I simply didnt notice how much they could improve the damages for a mono-element build. I've been playing hybrid sorceress for years now.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |